Whether you’re a backend, UI, web, or full-stack developer, much of the Software Development toolkit looks similar. Even when the exact tools are different, the toolkit translates intuitively between fields: version control systems, debugging and profiling tools, editors and language servers, and package managers work together similarly. What do these tools like when developing software and games with Unity? We’ll dive into this today.
Welcome to another installment of Unity for Software Engineers, a series for those seeking an accelerated introduction to game development in Unity. More is coming over the next few weeks, so consider subscribing.Read more →